Echoes of Wisdom thoughts

The Legend of Zelda: Echoes of Wisdom review

friendly yeti

I was really excited to play this game from the launch trailer and it lived up to my expectations. I finished the game at home in Ennis on Christmas eve after speeding through the second half. It makes the most sense to compare it to Links Awakening and it absolutely blows it out of the water.

LA was a nice tech demo for this new approach to 2D Zelda but it fell a bit flat. I think that was just because it was a remake of a game multiple decades old. The map size, enemy variety and semi-grid-lock thing are inherited, but there were still small technical issues holding it back. With the exception of the technical stuff all of the gameplay gripes were completely gone. In retrospect the decision to keep LA in a semi-grid layout was absolutely nuts. The map was the perfect size that I never felt like there was any "filler" open world spaces. Everywhere felt designed without feeling like a themepark. I would have still liked a bigger map but I was happy with what we got in this entry. Would be really nice to see what a sequel to this looks like.

The game felt propelled forward by the echoes which felt really elegant. I think it's a flag for good design when the promise of new and interesting skills/abilities is pushing you towards the next objective. There were some areas where the reward was just 50 rupees (really anti-climactic), but almost all of the bigger or unique caves have a new item that modifies gameplay or gives you more echoes to work with.

The game may be worth a replay in a few years time with the higher difficulty score. I thought the combat was fun when I was summoning echoes and watching them fight, but by the end it became very simple and repetitive. Simple because the level 3 Darknut won most fights and repetitive because once you find out what a specific enemies weaknesses all it comes down to is pausing the game, menuing to the right echo and pressing Y.

The characters were also a big improvement over LA. Close in quality for other mainline Zelda games but that's not saying a while bunch. Conde is a huge highlight and the Zora story was a highlight. Deku nuts were very cute but the zone story didn't do much for me. The main story was boring but I'm not the one to comment on that. All Zelda main plots are a bit boring as far as I can remember.

Overall I really enjoyed the game. Very easy and easy to breeze through but the core mechanics really stick the landing. I would love to see every aspect of the game expanded on if we ever get a sequel to this, a V2 with more technical polish would be perfect.

i loved...

i didn't care for...

overall 8/10